Create games for Xbox 360 using Torque X and Microsoft's upcoming XNA Game Studio Express
GarageGames, the leading technology provider for
independent game makers, announced today the forthcoming release of
Torque X, the next generation of their Torque Game Engine technology
and tools on the Microsoft XNA game development platform. This
announcement coincides with Microsoft's announcement today that XNA
Game Studio Express should be readily available by this holiday season.
XNA Game Studio Express will allow users to develop games in
managed C# and play them both on the Windows PC and on retail Xbox 360
game consoles. GarageGames' Torque suite of game development tools is
used by many commercial game studios, independent and hobbyist game
developers, and in game development courses at well over 100 major
universities and schools around the world. Torque X is the
next-generation of GarageGames' Torque technology ported over to C# to
run on the XNA platform. Torque X is a full-featured 2D and 3D game
engine which will support the intuitive editors being used in Torque
Game Builder, as well as the award-winning features of the Torque Game
Engine and its artist-friendly shader generation system.
During a keynote presentation today at developer event Gamefest
hosted by Microsoft in Seattle, GarageGames President Mark Frohnmayer
showcased the Torque suite of game engines, ending with a presentation
of Xbox 360 Live Arcade hit Marble Blast Ultra running in XNA. "Today,
Microsoft is taking a revolutionary step forward in enabling hobbyists
and students to create games in the next generation console space,"
said Frohnmayer. "We could not be happier that XNA Game Studio Express
and our tools can connect to provide the quickest and easiest solution
for anyone with the creativity and drive to make games to bring them to
Windows and the Xbox 360."
"We recognize that GarageGames has long been a leader in building
and driving the independent game development arena," said Chris
Satchell, Microsoft General Manager of the Game Developer Group. "We
are excited that their next-generation technology will play a key role
in game development on the XNA platform."
Recognizing the new possibilities that XNA represents to game
developers everywhere, GarageGames began collaborating with Microsoft
to port their technology to XNA for use with XNA Game Studio Express
earlier this year. Users of the Torque Game Engine and Torque Game
Builder on Windows, Mac and Linux platforms will find Torque X to be a
familiar environment in which to make games, while those new to Torque
will enjoy the intuitive yet powerful tools available to them. "At
GarageGames, we strive to provide top-tier technology, tools and
community to independent and aspiring game developers," commented Josh
Williams, Chief Executive Officer of GarageGames. "Torque X is an
exciting addition to our existing efforts, and an incredible step
forward for game developers of all kinds. Never before have indies,
hobbyists, students, and educators had this kind of access to
professional tools for console game development."
There are no comments attached to this item.
Post a new comment