Konami Digital Entertainment GmbH has announced it is to publish a
sequel to its popular survival adventure Lost in Blue for Nintendo DS.
Entitled Lost in Blue 2, the game will be released for the Nintendo
handheld early 2007.
The original Lost in Blue won a legion of fans with its clever setting
and use of the Nintendo DS touch screen capabilities. For
Lost in Blue 2, Konami has worked to build on the basis of the original
game to create an even deeper, more involving sequel. Once again, the
player is cast as a young man who, along with a female friend, is
washed up on the beach of an apparently deserted island. Working
together, the pair must search for a way off the island, but also
survive the many dangers that lay ahead.
The game has been designed to force the player into thinking about how
they would survive in such an environment. Initially, this involves
finding food and weapons, before exploring the island. But, as in real
life, exploration is tiring, so the pair must rest, drink water to
avoid dehydration, and find further means of sustenance –
especially as the mountainous nature of the island also necessitates
the heroes climbing steep rock faces and hills.
In addition to the physical elements the pair faces, Lost in Blue 2
also makes more extensive use of the touch screen capabilities of the
Nintendo DS. Items are easily collected and examined by the player,
while the stylus is now used for carpentry, wicker work, cooking food
that would otherwise make the heroes ill, and skin diving. The two
characters also boast individual skills, with the male character more
physically adept at climbing, fighting and recovering his energy
levels, while the girl is more accurate with a bow and arrow, can hold
her breath underwater for longer and is more adept at finding
ingredients for meals.
Other new elements include the ability to fight wild animals when
threatened, using whatever weapons the pair have accrued. Similarly,
the island’s tropical location leaves the heroes exposed to
hurricanes and earthquakes, adding an unpredictable element to a game
that constantly surprises and delights the player.
News was posted/written by
Aaron Lockard, on Wed, 23 August 2006 09:25:36 , and has been read 82 times. It is filled under the following
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