Cris Velasco and Sascha Dikiciyan have completed a powerful hybrid
live-orchestra/industrial score for "Dark Messiah of Might and Magic"
the highly anticipated next chapter in the "Might and Magic" series
from Ubisoft.
"When you have a successful brand like Might and
Magic, you have to be very meticulous about all the details of creating
the game," says Romain de Waubert de Genlis, Producer at Ubisoft. "We
take great care creating this world, and we needed the soundtrack to be
truly outstanding. We wanted the game's sound to be a blend of ancient
and modern elements, and we turned to Cris and Sascha to deliver that
for us. They gave us a score that fit our vision beautifully."
To
achieve the unique sound of the "Dark Messiah of Might and Magic"
soundtrack, Velasco combined an aggressive orchestral score with a
choir performing an original text in the ancient language of Sanskrit.
Dikiciyan then layered modern sound design and industrial elements
within it. Velasco conducted part of the live orchestra and choral
recording session in the Czech Republic. "The musicians in Prague were
outstanding," says Velasco. "They really responded to the music, and
gave us a beautiful performance."
While Velasco worked with the
live musicians, Dikiciyan was charged with creating the custom sound
design and electronic elements for the music score. Using everything
from simple items, such as metal chains, to complex atmospheres created
with the Kyma workstation, Dikiciyan created a sonic palette of unique
sounds for the "Dark Messiah of Might and Magic" music score.
"It's
always a great experience for us to work with Ubisoft," says Dikiciyan.
"They're very open to our interpretations of the game's sound
atmosphere and trust our creative instincts. As composers and gamers,
it's very exciting for us."
An official soundtrack of the game will be released with the collector's edition of "Dark Messiah of Might and Magic."
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