Posted by: Aaron Lockard on December 20, 2006 7:28:53 AM
A tune-up and some tweaking to keep this space combat simulator working like a well-oiled star cruiser
Matrix Games
and Destroyer Studios are proud to announce that their space combat
simulation and real time strategy blend, Starshatter: The Gathering
Storm, has been updated. The update brings a variety of fixes and some
additional realism and balance tweaking. Most notably, excessive
fighter fuel usage is now more reasonable and thrusters use fuel more
realistically. The update also addressed and improved the AI related to
recovery and queuing of inbound fighters.
Starshatter: The
Gathering Storm challenges both the mind and the reflexes of space
combat sim fans. The Starshatter series presents gamers with a unique
amalgamation of heart-pounding space combat action to test the wits and
reflexes without sacrificing an engaging real time strategy element
that will challenge the mind.
Gamers can find themselves in a
variety of roles that can start out as a grunt on the frontlines of an
intergalactic war, flying a small fighter tasked with dog fighting,
escorting frigates, and destroying enemy installations. Given enough
time, talent, and success, the player's good work as a grunt will land
them a promotion which may eventually lead to commanding an entire
fleet at the helm of a massive behemoth starship!