Intelligent middleware from Vicious Cycle now available on "PLAYSTATION 3"
Vicious Cycle Software Inc., a premier developer of interactive entertainment software, today announced that Vicious Engine
,
its comprehensive, easy-access suite of tools for cross-platform
development, is now a licensee of Sony Computer Entertainment Inc.'s
"PLAYSTATION
3" Tools and Middleware License Program.
Easy to use and all-inclusive, the Vicious Engine
provides developers with an effective middleware solution for games across an array of genres and platforms.
"By taking advantage of the advanced processors and rendering capabilities of the 'PLAYSTATION
3,'
the Vicious Engine can maximize a game's potential," said Eric
Peterson, president at Vicious Cycle Software. "The Vicious Engine
allows developers to create stunning and visually rich game content
without having to worry about engine specifics."
The Vicious Engine
maximizes core technologies to offer a flexible and reusable platform
for building original games in record time, making it easy for everyone
on the development team to use. Highlights of the engine's capabilities
include point-and-click scripting, a comprehensive integrated physics
solution, advanced AI (Artificial Intelligence) development,
straightforward platform conversion and powerful rendering that draws
complex, dynamic scenes accurately and efficiently using the most
current rendering methodologies and techniques available today.
News was posted/written by
Aaron Lockard, on Wed, 07 March 2007 07:21:37 , and has been read 58 times. It is filled under the following
Tags:
Engine
Vicious
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