Posted by: Aaron Lockard on June 14, 2007 6:31:05 PM
Another Chance for Pre-order Customers to Enter Stardock and Ironclad's Epic Space Strategy Game Before Release
Gamers who missed the first phase of the Sins of a Solar Empire beta
test will soon get another chance to play Stardock and Ironclad's
highly anticipated strategy game ahead of its February 2008 release.
Beta 2 launches on June 21 for anyone who has pre-ordered Sins of a
Solar Empire via TotalGaming.net, and includes a ton of new features
that will be included in the final game, as well as tweaks and fixes
based on feedback from beta testers.
Sins of a Solar Empire is
an epic RT4X strategy game, providing grand-scale strategic gameplay in
a real-time environment. Beta 2 once again allows would-be galactic
commanders to play through single-player sandbox games as the Trader
Emergency Coalition (TEC), acting as high-level strategists to conquer
new planets and to manage diplomatic relations, then seamlessly moving
to the role of battle commander '" directing individual ships to attack
priority targets '" via Sins' breakthrough 3D game engine.
In
Beta 2, Ironclad Games has implemented an upgraded Bounty system
including Marauding Pirates, an improved interface including the new
Event Tracking System, an expanded combat and tactical-counter model,
improved planetary management, a new Capital Planet system, an expanded
tech tree, upgraded strategic and tactical AI, even more strategic
options, a refined economic system, improved graphics and much more.
New players don't need to worry about getting lost in the new features,
as Beta 2 also includes two new advanced tutorials and enhancements to
existing tutorials to introduce new gameplay concepts.