K2 Network Reveals The Final Four Character Class Details For Mmorpg
Posted by: Aaron Lockard on July 19, 2007 11:55:10 AM
Red Stone is a Free2Play episodic MMORPG that offers players a unique
fantasy experience
with a deep storyline and a retro appeal. Red Stone takes
players deep into dangerous lands with 8 different character classes
and compelling strategic missions, and players will quest to recover
the lost shards of a powerful jewel in order to restore peace to the
destroyed world. Previously, K2 Network revealed the first four of
the eight character classes in the game: The Squire/Warrior, the Magic
Archer/Magic Lancer, the Magician/Werewolf and the Priest/Fallen Angel.
Below are the first details on the remaining four unique transforming
character classes in the game. They are the: Tamer/Summoner and the Thief/Monk as well as the Princess/Little Witch and the Necromancer/Demon. Visit this link for new assets on the unique character classes.
Tamer/Summoner Prandel
is home to many creatures. Human, animal'¦ and supernatural. The
supernatural include evil beings like undead and vampires, but there
are also other entities known as '"divine creatures'ÂÂ.
Divine
creatures are in tune with the elemental powers, and have a nature
containing one or more elemental attributes. They are spirits with
physical bodies that are imbued with the power of fire, water, wind,
and earth. Along with the four elements, there are also divine
creatures that manifest light and darkness.
Summoners are able
to interact with these divine creatures. Some attribute this ability to
sorcery, however, there are certain distinctions from traditional
magic. Sorcerers directly use the power of the four elements and
materialize them into certain forms, while summoners communicate with
divine creatures and manifest elemental power via the creatures rather
than directly.
Rather than communing with divine creatures,
tamers focus on interactions with natural animals. Mother Nature is
their domain. Tamers spend their lives learning to communicate with
animals, and can soothe even the most savage beast.
The ability scores of this profession affect the power of their pets:
Strength '" Increases the attack ability of pets. Agility '" Increases the defensive power of pets. Health '" Increases HP regeneration of pets. Knowledge '" Increases pet skill levels. Charisma '" Reduces the delay on taming a pet over which the tamer has lost control.
Skills '" Praise
'" Lavish your pet with love and praise, temporarily increasing their
potency. This skill will cause your pets level to be raised briefly. Spice
of Life '" Use ancient techniques to combine a blend of herbs and spices
to nourish your pet, improving their status. This skill can only be
used once per day due to the rarity of the necessary ingredients. Gail
Punch '" Focus your energy into a single strike, viciously punching with
the force of gail winds. A successful hit will cause a small tornado to
arise, damaging all enemies in its vicinity. Riding Dog '" Summon
forth your fire dog and bend him to your will, allowing you to ride
him. You are able to attack while mounted on your fire dog. Vacuum Point '" Creates a pocket of turbulence hindering the attacks of and damaging all enemies in its area of effect.
Thief/Monk There
is some debate as to whether being a thief is actually considered a
legitimate '"job'ÂÂ, as stealing another's possessions is generally
frowned upon. However, those with the skills of a thief can do far more
than just steal. They often work as detectives, spies, trap-finders,
and treasure hunters.
A thief is somewhat of a specialist within
an adventuring party, as their many and varied skills help smooth the
path of the entire group. They can scout out groups of enemies in
advance, disarm any traps that might be in the way of the group, and
help the group to locate the most desirable treasure.
All of
this does not mean that thieves are incapable of protecting themselves,
however. They are quite capable of fighting via an assortment of deadly
weapons including throwing daggers, darts, and javelins. Many thieves
often learn methods of unarmed combat, which makes the most of their
quick reflexes. Those who specialize as monks learn pressure points,
striking precise areas of the body to inflict great harm. The southern
villages of the Augusta Peninsula house the best training facilities
for these unarmed martial arts.
Skills '" Darting Fever '"
Unleash a flurry of darts on your attacks in a 360 degree arc, striking
all of your surrounding opponents. This will only strike targets who
are already engaged in combat with you or your party. Ankle Trap '" A
vicious trap designed to catch your enemy unawares. Its steel teeth
will hold your enemy fast as they bite into their ankle, preventing
escape. Robbery '" Using your mastery of confusion and subtlety you
attempt to rob your opponent of their valuable belongings in the midst
of combat. Imbalancing Kick '" Striking swiftly with your leg, you
attempt to knock your opponent off balance. This attack will render
your opponent powerless and temporarily paralyzed as well as provide a
critical strike bonus. Seize '" Your heightened reflexes cause time
to slow around you, allowing you to react to your enemies' offensive.
This skill will allow you to attempt to grab an incoming projectile
before it strikes you.
Princess/Little Witch One
might wonder where all of these princesses come from. The answer is not
entirely clear. There are rumors that Tatcrapt Kizer Straus, the king
of Nacrema and a legendary womanizer is the common father. However this
seems to be quite exaggerated. Tatcrapt's bachelorhood was the stuff of
which legends are made, but the sheer number of princesses found in
Prandel currently seems beyond even his abilities. The Princesses
possess mystical transformation abilities, which are the source of
further speculation about their origin. Some suspect the princesses
arrived on Prandel from another planet or even another dimension
entirely.
Princesses have an eclectic array of abilities, from
attacking enemies with their slings to a strange variety of charms and
powers of confusion. Their specialty is long-range combat with their
slings, even extending to slinging items at foes and friends alike.
They have learned the useful art of slinging liquid medicines and
restoratives at their friends, providing lifesaving healing power at a
distance.
A Princess is able to transform into a little witch,
going from a small girl to a full-grown adult instantly. Little witches
use strange and unique magic based on light and sound. This lends to
the rumors of their interplanetary origins, as the stories say that
their magic comes from the power of the stars themselves.
Skills '" Kiss
of the Princess '" Attempt to confuse your enemies by sitting down and
crying in combat, all while blowing kisses to your enemies. Weak willed
monsters will be turned into frogs. Play Dead '" This skill allows
you to avoid your enemies by pretending to be dead. It is recommended
you only attempt this sparingly as your enemies will not easily be
fooled a second time. Battle March '" Inspire your party members to
acts of heroism as you enact a mighty song increasing their Attack
Power, Accuracy and Speed. Ultra Nova '" Strike your enemies with the
power of a falling star, smashing all enemies in the vicinity of impact
and lowering their abilities. Lightning Winder '" The energy
generated from your transformation is unleashed in a violent storm of
lightning, damaging all nearby enemies. Using this skill will exhaust
your energies and convert you back into the Princess.
Necromancer/Demon When
the Red Stone first appeared on Prandel, it attracted demons from the
Underworld. Some of these demons chose to hide their true identities
while on the surface world, assuming the guise of necromancers so they
could fit in with the humans. The skills of a necromancer, raising the
dead and issuing powerful curses, fit just fine for a demon.
These
demons are different from the red demons that first arose on the
surface world. Fearing that the red demons would find the Red Stone
first and use its power to dominate the Underworld, other demons came
to the surface to both fight the red demons and capture the Red Stone
for themselves.
Many demons never show their true identities on
the surface, and some even lose their demonic powers entirely, residing
on the surface world purely as necromancers. Those who witness a
necromancer in their true form, however, will never forget the horror
of the magic of hell.
Skills '" Animate Partner '" Resurrect
one of your party members as a member of the Undead! This skill allows
one of your party members to continue fighting and prevents their death
even if they would die otherwise. When the timer expires the party
member will return to their dead state. Dark Torture '" Your enemy
becomes cursed in an ancient tongue, invoking a magical torture upon
them. Every time they attempt to attack they are stricken with pain. Inferno
Bar '" Places a magical ward on yourself, guarding your from harmful
attacks. Attacks against you will cause bars wrought of iron to spring
from the ground and imprison your foe. Mortal Cloud '" Hellish gases
permeate the area, causing death and decay to all those caught in it's
area of effect. Any enemy who does not immediately escape the gases
will be killed as their lungs fill with poison vapors. Bloody Cross
'" Attacks against you will summon a cursed, blood covered cross to
defend you. The crosses curse will drain the stamina of nearby enemies,
returning it to your party members.