You waited in line for a PS3, spent the $600 bucks, and now you want to know if it was worth it. Resistance: Fall of Man is the game to show you that. This game has everything that a brand new system needs to sustain an audience. Resistance has great story, excellent online play, and a solid building foundation for the future of this game. Hopefully the following will further assure you that you made the right choice.
The gameplay in Resistance: Fall of Man is what sets it apart from other shooters. Most other shooters will give you the "one man army" feel, in which you can simply charge through all the enemies who run in fear from your insane amount of firepower. In Resistance, you can't do that. Yes, you are better than most of the other humans fighting by your side, but this game really gives you the feel of being just another guy in the war. You have to take cover as much as the Chimera do or you will be toast in no time. Levels range from open skirmishes in the streets of England to just you in a Chimeran complex, and the balance between them is perfect so you don't get too much of either one. There are vehicles in some of the levels too. You get to drive the tank and the off road vehicle early on, and driving them is simple and fun. The tank is controlled with both analog sticks, and you go wherever the turret points. You can either drive the off road vehicle, sit in the passenger seat, or man the machine gun in the back. The vehicles add a lot of fun to the game.
In campaign mode you'll notice that your health is broken up into four bars. At first, there is no way to recover your health. But early in the game, you gain the ability to regenerate one bar of your health if you don't lose all of it. This comes in very handy. The variety of weapons is a major draw to this game for many people, and there is something for everyone. Included are your basic carbine, shotgun, and sniper rifle; but this game has very creative weapons. There are guns that can shoot through walls, guns that shoot bullets that ricochet off every surface, cluster mine guns, just to name a few. You also have grenades. There is your standard frag grenade, and then there's the hedgehog, which jumps up into the air about a meter after thrown and launches metal spikes in every direction. Another grenade is the fuel air grenade, which sticks to any surface, emits a highly flammable gas in the area, and then explosively ignites. The great variety of weapons adds a high level of strategy in both campaign and multiplayer modes. Multiplayer supports up to 40 people in a match, and offers many different modes. They are all familiar to anyone who has played a FPS online, they just have different names.
Now lets discuss the games visuals. Of course you bought a six-hundred dollar machine, so how are the graphics? Well, this being a launch-title, and with Epic Games releasing their visual-behemoth, 'Gears of War' on the Xbox 360, not too long-ago. The game just isn't as eye-popping as you would come to expect, granted it is a great-looking game, just nothing to get too excited over. The environments are huge and detailed really well, especially the Chimeran technology and the war-torn streets. Characters are also covered nicely; they are smooth and have realistic-expressions and all. Explosions, fire, smoke and water effects are all beautiful and crisp, seeing those cars get blown to pieces from gun-fire was an awesome sight. However, some things are noticeably bland and other graphical-features were not incorporated. Bland being some indoor structures compared to the devastated-streets outside and unincorporated graphical-features being not able to see myself in the mirror and so on. It's not a big-deal for something like that, and I feel as though I'm nit-picking, but it also makes you wonder, why not? It adds more to the game and makes sense to see my reflection. As for the AI, the Chimera's are excellent, they take cover and fire at appropriate times while your comrades are simply-put, brain-dead. These guys run directly into the bullets and die within minutes, they rarely help and sometimes just plainly get in your way.
All of the guns sound as you would think they should. When you're in the middle of a fight you can hear guns and explosions all around you, and you can hear NPCs in campaign yelling to each other for cover or to pass them some ammo. The Chimera don't really make that much noise unless you're shooting them and they are growling from it. The music is more noticeable during calm breaks in between the action, and you don't notice it during frantic skirmishes with Chimera.
The biggest and best question is for how long will you be playing this game and the answer is this game will be in your PS3 for a long, long time. The campaign is a good 15 hours and when you beat it once you basically unlock the chance to play with even better weapons on your second play thru so it is worth your time. If campaign is the meat then multiplayer is everything else. Playing a 40 man team death match game is one of the most satisfying things ever but playing it on a console with no lag is the best. They have clan support, different game variants, and so many things that just make Resistance such an awesome online experience. This game triples the price tag in terms of value and is definitely the gem franchise for years to come on the PS3.
::Score and Comments Below Ad::
Scores
Graphics
80
Audio
70
Gameplay
90
Replay
95
Overall
84
Reviewed By:Fernando Reviewed On: Thu, 18 January 2007 00:47:47 Read:
US Release: Sun, 12 November 2006 18:00:00 UK Release: N/A ESRB: "M" for Mature Genre: FPS Platform: PlayStation 3 Multiplayer: N/A Developer: Insomniac Games Publisher: Sony